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Eurocom Officially No More

Eurocom end of an era 007

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#1 Admin Prime

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Posted 07 December 2012 - 09:10 AM

Following last month's news that Eurocom had laid off the  majority of its staff, Eurogamer reported today that the UK-based 007 developer has laid off the remaining 42 staff members. While the 25-year-old company continues to exist, this marks the end of its time as a game developer. They hope to remain open as a "specialist software company".

 

http://kotaku.com/59...-staff-go-today


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#2 Lame Plant42

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Posted 07 December 2012 - 01:48 PM

HEY NINTENDO, BUY 007 AND MAKE IT OWN!



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#3 CONKERSBADFURDAY

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Posted 07 December 2012 - 02:40 PM

That's a bummer. I mean, I don't recall playing any of their games, but it sucks when companies go under. The game industry is in a bit of a crazy spot when it comes to the cost of making games, and it's not like this is the first business to go under this year. Poor 38 Studios. THQ is almost done as well. Shit's in a bad spot.


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#4 Admin EP

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Posted 07 December 2012 - 06:45 PM

What the fuck is Eurocom. And how does it suck when a shitty company goes under (basing that on the only game I saw when I clicked the link).


#5 CONKERSBADFURDAY

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Posted 07 December 2012 - 07:02 PM

What the fuck is Eurocom. And how does it suck when a shitty company goes under (basing that on the only game I saw when I clicked the link).

It sucks when any company goes under simply because a lot of people lose their jobs. You can't blame a shit game entirely on the people who worked on it simply because of how much pressure they are under by the developers. Not to mention the budget, timeline they have, and other factors. It sucks when companies go under and people lose their jobs.


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#6 Blackskullgreymon

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Posted 07 December 2012 - 07:23 PM

Well, it's a lot like television.  There are TV shows that never get out of the first season because the very first episode didn't have enough ratings and the network panicked and moved the timeslot around every week so no one who liked the show in the first place could actually follow it.  Sometimes you get lucky and see 5 seasons of success, and sometimes a Metacritic score of your online multiplayer game is only 85 and you lose your job.  Doesn't matter that you really know how to program AI, if the marketing team promises "All your choices matter" and as it turns out they don't, fans get upset and the bigwigs with the money in-hand suddenly worry they are losing their grip and look for scapegoats to blame.  



#7 Jonny The Pie King

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Posted 07 December 2012 - 08:13 PM

NOOOOOOOOOOO.

Eurocom was godlike in the PS2/Gamecube generation...and arguably N64 as well, though the only game I played then was TWINE, but damn, if they didn't outdo Goldeneye on a bond game.

 

Fucking Activision making them turn Bond in to a call of duty game.  Nightfire proved they could make something so much better...ugh.


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#8 Ridley Scott Ngamer01

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Posted 07 December 2012 - 08:22 PM

Eurocom can do good or at least could do good when they weren't put with shitty publishers.  Eurocom's list of games it developed/ported: http://en.wikipedia.org/wiki/Eurocom
 

There were hits, there were goods, there were misses, and there were epic fails.  It's a shame for Eurocom to bite the dust now especially since they've been around since the NES days.


Edited by Ngamer01, 07 December 2012 - 08:24 PM.






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